GAME REVIEW: Quantum of Solace

Quantum of Solace is the latest Bond tie-in game to try and step out of the shadow of the N64 classic Goldeneye, and the first that has a chance of succeeding. Using the superb Call of Duty 4 engine, Quantum of Solace has a solid foundation upon which to build its excellent merger of first and third person perspectives and solid combat.

It’s not without a few drawbacks mind you. The AI is prone to the occasional daft mistake, the graphics are solid but not spectacular and the story mode is extremely short. The multiplayer mode offers nothing new or unique either, but most of its familiarity comes from the use of the Call of Duty engine, which can hardly be called a failing.

These are minor flaws at worst, however, and Quantum of Solace overshadows them with an excellent cover-based combat system reminiscent of Gears of War, and a variety of challenges from hacking to third-person stealth sequences. In all, it’s the first Bond game since Goldeneye that deserves to be mentioned in the same breath as its fabled forebear.

You can watch our full review and gameplay footage at The Leisure Lab.