Our Top 5 Most Cinematic Games

Jamie Ewbank
Sat, 15 Nov 2008, 4:52pm

The average age of gamers is rising, and as we grow up, we're demanding grown-up games. We want rounded characters, meaningful themes, inventive cinematography and incredible surround sound. In these days of HD equipped, Blu-ray capable consoles, why shouldn’t our games be as immersive as our movies?

To answer that question, The Leisure Lab’s reviewers have fired up their consoles and risked irretrievably broken relationships in order to play through their collections and bring you the Top 5 Games that can challenge Hollywood - our pick of the most cinematic games of all time. And before you ask, no, the Hot Coffee mod didn’t make the cut.

Comments

hi, as a mature gamer i was just wondering if anyone else finds games 'too hard' to be fun, sure its fun to sit down and get totally lost in a game & suddenly realise that its 3.30am and you have been playing for ten hours, my point is that there just not as much fun as they used to be and rely on fancy graphics instead of gameplay, to reinforce my point just remember things like Mario Bros on the NES i sure im not the only one who played that to death!It was FUN!

I'd actually say it's the opposite these days. As games have developed towards becoming playable narratives they've become easier. Instead of the satisfaction of beating a dozen insanely difficult five minute levels, you get the satisfaction of reaching the end of a less demanding but much longer and richer storyline. From my point of view, I barely ever finished games in the old NES/SNES days, but I sit down in front of modern games wondering when rather than if I'll get to the end.

You're right that gameplay is starting to take a hit though. I'm heartily sick of having to play Simon Says style Quick Time Events to get past bosses in games. The idea that a game of tactics and movement and timing should suddenly devolve into a test of your reaction speed simply to protect a designer's precious visualisation of a scene simply suggests to me that the scene was ill-conceived in the first place.